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Indiana Jones Whips Into PS3 & Xbox 360

Posted by insidegaming on April 29, 2006

LucasArts has announced a revolutionary technology that will be incorporated into their upcoming Indiana Jones game for the PlayStation 3 and Xbox 360. It’s called Euphoria, a behavioral-simulation engine that enables in-game characters to interact with the player realistically based on the given situation.

Imagine a swaying rope bridge. With euphoria in action,
characters visibly attempt to balance themselves, their feet stumbling,
their arms flailing, and their hands reaching for security as the
unpredictable movements of the bridge threaten to send them plummeting
to their doom. Perhaps they all survive. Perhaps they all fall. The use
of euphoria means the action isn’t scripted – it’s simulated –
so you’ll never be able to predict exactly what will happen, no matter
how many times you’ve experienced a certain scenario.

Via LucasArts

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